Introduction to 3D Game Engine Design Using DirectX 9 and C#


Publisher: Apress
Author: Lynn Thomas Harrison
ISBN: 1590590813
Release Date: 20 August 2003

eBook Description
Introduction to 3D Game Engine Design Using DirectX 9 and C# illustrates the process of creating a simple 3D game engine. During this process, author Lynn Harrison demonstrates many facets of the DirectX 9 software through clear-cut explanations and examples.

Throughout the course of the book, you'll develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play. To write the game, you'll use cutting-edge technologies&emdash;C# and DirectX, and the .NET Framework&emdash;and you'll go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design.

Amazon.com

Introduction to 3D Game Engine Design Using DirectX 9 and C#

Related posts:

  1. Programming a Multiplayer FPS in DirectX (Game Development Series) Publisher: Charles River MediaAuthor: Vaughan YoungISBN: 1584503637Release Date: 20 December...
  2. 3D Game Engine Programming (Game Development Series) Publisher: Course TechnologyAuthor: Oliver DuvelISBN: 1592003516Release Date: 30 June 2004...
  3. Advanced 3D Game Programming with DirectX 9.0 Publisher: Wordware PublishingAuthor: Peter WalshISBN: 1556229682Release Date: 30 November 1999...
  4. Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology) Publisher: Morgan Kaufmann PublishersAuthor: Ian MillingtonISBN: 012369471XRelease Date: 07 March...
  5. 3D Game Engine Architecture, First Edition : Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology) Publisher: Morgan Kaufmann PublishersAuthor: David H. EberlyISBN: 012229064XRelease Date: 17...
  6. The Game Maker’s Apprentice: Game Development for Beginners Publisher: ApressAuthor: Mark OvermarsISBN: 1590596153Release Date: 28 June 2006 eBook...
  7. Professional XNA Game Programming: For Xbox 360 and Windows Publisher: Wrox PressAuthor: Benjamin NitschkeISBN: 0470126779Release Date: 30 April 2007...
  8. Andrew Rollings and Ernest Adams on Game Design Publisher: New RidersAuthor: Ernest AdamsISBN: 1592730019Release Date: 05 May 2003...
  9. DirectX 3D Graphics Programming Bible Publisher: Hungry MindsAuthor: Maria P. CantonISBN: 0764546333Release Date: 30 November...
  10. Better Game Characters by Design: A Psychological Approach (The Morgan Kaufmann Series in Interactive 3D Technology) Publisher: Morgan Kaufmann PublishersAuthor: Katherine IsbisterISBN: 1558609210Release Date: 05 June...