Pragmatic Software Testing: Becoming an Effective and Efficient Test Professional


Publisher: John Wiley and Sons
Author: Rex Black
ISBN: 0470127902
Release Date: 20 February 2007

eBook Description
A hands-on guide to testing techniques that deliver reliable software and systems

Testing even a simple system can quickly turn into a potentially infinite task. Faced with tight costs and schedules, testers need to have a toolkit of practical techniques combined with hands-on experience and the right strategies in order to complete a successful project. World-renowned testing expert Rex Black provides you with the proven methods and concepts that test professionals must know. He presents you with the fundamental techniques for testing and clearly shows you how to select and apply successful strategies to test a system with budget and time constraints.

Black begins by discussing the goals and tactics of effective and efficient testing. Next, he lays the foundation of his technique for risk-based testing, explaining how to analyze, prioritize, and document risks to the quality of the system using both informal and formal techniques. He then clearly describes how to design, develop, and, ultimately, document various kinds of tests. Because this is a hands-on activity, Black includes realistic, life-sized exercises that illustrate all of the major test techniques with detailed solutions.

By the end of this book, you’ll know more about the nuts and bolts of testing than most testers learn in an entire career, and you’ll be ready to put those ideas into action on your next test project.

With the help of real-world examples integrated throughout the chapters, you’ll discover how to:
* Analyze the risks to system quality
* Allocate your testing effort appropriately based on the level of risk
* Choose the right testing strategies every time
* Design tests based on a system’s expected behavior (black box) or internal structure (white box)
* Plan and perform integration testing
* Explore and attack the system
* Focus your hard work to serve the needs of the project

The author’s companion Web site provides exercises, tips, and techniques that can be used to gain valuable experience and effectively test software and systems.

Wiley Technology Publishing Timely. Practical. Reliable.

Visit the author’s Web site at http://www.rexblackconsulting.com/

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Pragmatic Software Testing: Becoming an Effective and Efficient Test Professional


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Testing Applications on the Web: Test Planning for Internet-Based Systems


Publisher: John Wiley and Sons
Author: Hung Q. Nguyen
ISBN: 047139470X
Release Date: 16 October 2000

eBook Description
Written by a true authority in the field, Hung Q. Nguyen’s Testing Applications on the Web is a nicely comprehensive guide to virtually every conceivable aspect of software testing. It’s filled with must-have background information for any test engineer or manager who’s testing thin-client systems.

Gray-box testing–a new means to test complex, distributed systems based on server-side components and browser-based clients–is the focus of the book. While, in the past, testers might have ignored certain aspects of stand-alone desktop software, today’s Web-based software requires a thorough knowledge of every aspect of multitiered Web applications. To this end, the book surveys the basics of essential computing topics like thin-client computer architectures, networking (including a comprehensive introduction to TCP/IP and related standards), databases, and SQL.

This book also outlines the state of the art in software testing. Notable sections include a short guide to no fewer than 24 distinct types of software tests, how to test browser-based user interfaces effectively, and a thorough guide to Web-performance testing. The general discussion of testing methodology is anchored by a case study on actual test documents and tests for a Web-based software application (a tool for tracking software defects). The text closes with a survey of today’s testing tools, and blank templates for creating your own test plans in the field.

With its expert’s-eye view of what’s involved in software testing, bolstered by real-world examples, Testing Applications on the Web proves itself an extremely worthwhile resource. –Richard Dragan

Topics covered:

  • Introduction to Web testing
  • Gray-box testing fundamentals
  • Traditional vs. Web testing
  • History of computing architectures
  • Thick and thin clients
  • Survey of 24 software-testing types, including acceptance tests, load/volume testing, regression, and user-interface testing
  • Networking basics, including TCP/IP fundamentals, DNS, and network architectures
  • Web components for thin-client systems
  • Test partitioning
  • Guide to test planning
  • Templates and sample documents
  • Testing case study
  • User-interface tests for browsers (design and implementation tests)
  • Functional tests, including FASTs (functional acceptance simple tests), TOFTs (task-oriented functional tests), and FETs (forced error tests)
  • Database testing (white-box and black-box techniques)
  • SQL tutorial
  • Testing help systems
  • Installation tests, including uninstall tests and tools
  • Configuration and compatibility testing (testing on multiple browsers)
  • Web security (security attacks and encryption basics)
  • Performance
  • Load and stress testing
  • Survey of testing tools

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Testing Applications on the Web: Test Planning for Internet-Based Systems


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Beginning XML, 4th Edition (Programmer to Programmer)


Publisher: Wrox Press
Author: Linda McKinnon
ISBN: 0470114878
Release Date: 21 May 2007

eBook Description
Beginning XML provides a complete course in the Extensible Markup Language (XML) with an unusually gradual learning curve. In fact, the introduction states that the book is “for people who know that it would be a pretty good idea to learn the language, but aren’t 100 percent sure why.” Despite its recognition of the fuzziness of readers’ understanding of the technology, the book delivers a rather comprehensive study of XML.

Very little space is wasted detailing the history of XML and its relation to SGML, as is the case in many other titles. The argument for the importance of XML is made quickly, and the basics of well-formed syntax are tackled right off. One notable distinction of this book is its excellent coverage of related technologies, such as cascading style sheets (CSS) and relational databases.

In addition to discussing the crucial companion standards to the core XML language (DTDs, XSL, and XSLT), the book adds a nice perspective to the broad range of applications in which XML can play a role. One section, “Other Uses for XML,” illustrates how XML can be used to serialize object models, creating stateless objects and utilizing the Resource Description Framework (RDF). Case studies on–among other things–how XML can be used to build discussion groups, and provide B2B data transfer, round out the text. This book is perfect for Web programmers who are turning their attention to XML for the first time. It imparts a solid understanding of the XML forest and XML trees. –Stephen W. Plain

Topics covered:

  • Well-formed XML
  • Cascading style sheets (CSS)
  • XSLT and Xpath
  • Document Object Model (DOM)
  • Simple API for XML (SAX)
  • XML/database integration schemas
  • Document Type Definitions (DTDs)
  • Namespaces
  • B2B data-transfer applications
  • Discussion group applications

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Beginning XML, 4th Edition (Programmer to Programmer)


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Struts: The Complete Reference, 2nd Edition (Complete Reference Series)


Publisher: McGraw-Hill/Osborne
Author: James Holmes
ISBN: 0072263865
Release Date: 11 December 2006

eBook Description

Strut your stuff with this completely up-to-date guide

Struts guru James Holmes has completely revised and updated his definitive, bestselling Struts volume. You will get soup-to-nuts coverage of Struts 1.3, the latest version of the framework used to create flexible, high-performance web applications. The book features insider tips, tricks, and techniques to make Struts applications sizzle.

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Struts: The Complete Reference, 2nd Edition (Complete Reference Series)


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3D Game Textures: Create Professional Game Art Using Photoshop


Publisher: Focal Press
Author: Luke Ahearn
ISBN: 0240807685
Release Date: 21 February 2006

eBook Description
Game artists, architects, simulation developers, web designers and enthusiasts alike can learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the market, this book is the first of its kind to provide an in-depth guide to game texturing with hundreds of high-quality examples. This guide teaches everything a game artist will need to know-from researching textures, basic artistic principles, tools and techniques, to specific step-by-step tutorials that explain how to create textures for a myriad of environments. The goal of this book is to give the reader a guide that will actually help them secure a job as a developer/artisteven providing them with images created using the tutorials that can be used in a portfolio.

* Learn everything you need to create stunning, professional textures from one easy to follow guide which features tutorials and over 500 high-quality images
* Follow the step-by-step tutorials to learn how to create suitable images which you can add to your portfolio and WOW prospective employers
* Companion CD includes sample textures and electronic versions of images you saw in the bookall the tools you need in one place!
* Hit the ground running or get a leg up on the competition with the tips, tricks, and real world examples featured in this comprehensive guide

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3D Game Textures: Create Professional Game Art Using Photoshop


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Beginning CSS: Cascading Style Sheets for Web Design (Programmer to Programmer)


Publisher: Wrox Press
Author: Richard York
ISBN: 0764576429
Release Date: 24 December 2004

eBook Description
This book is the perfect introduction to Cascading Style Sheets (CSS), the Web markup standard that allows Web designers and developers to easily make a style change to one CSS template and then change formatting across hundreds-or thousands-of pages Covers the current CSS standard versions (CSS 1 and CSS 2) with notes and comments where appropriate on the CSS 3 standard in development Includes quick reference on CSS at the end of the book as well as integrated reference coverage throughout Teaches by using an example-oriented approach and includes exercises at the end of each chapter, with sample solutions provided in the appendix

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Beginning CSS: Cascading Style Sheets for Web Design (Programmer to Programmer)


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X3D: Extensible 3D Graphics for Web Authors (The Morgan Kaufmann Series in Interactive 3D Technology)


Publisher: Morgan Kaufmann Publishers
Author: Leonard Daly
ISBN: 012088500X
Release Date: 13 April 2007

eBook Description
In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994 and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books were published, and VRML continues to be used today. However VRML, because it was based on HTML, is a stodgy language that is not easy to incorporate with other applications and has been difficult to add features to. Meanwhile, applications for interactive 3D graphics have been exploding in areas such as medicine, science, industry, and entertainment. There is a strong need for a set of modern Web-based technologies, applied within a standard extensible framework, to enable a new generation of modeling & simulation applications to emerge, develop, and interoperate. X3D is the next generation open standard for 3D on the web. It is the result of several years of development by the Web 3D Consortium’s X3D Task Group. Instead of a large monolithic specification (like VRML), which requires full adoption for compliance, X3D is a component-based architecture that can support applications ranging from a simple non-interactive animation to the latest streaming or rendering applications. X3D replaces VRML, but also provides compatibility with existing VRML content and browsers. Don Brutzman organized the first symposium on VRML and is playing a similar role with X3D; he is a founding member of the consortium. Len Daly is a professional member of the consortium and both Len and Don have been involved with the development of the standard from the start.

* The first book on the new way to present interactive 3D content over the Web, written by two of the designers of the standard
* Plentiful illustrations and screen shots in the full color text
* Companion website with extensive content, including the X3D specification, sample code and applications, content creation tools, and demos of compatible Web browsers

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X3D: Extensible 3D Graphics for Web Authors (The Morgan Kaufmann Series in Interactive 3D Technology)


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Windows Vista(TM) Resource Kit


Publisher: Microsoft Press
Author: The Windows Vista Team
ISBN: 0735622833
Release Date: 04 April 2007

eBook Description
Get the definitive reference for deploying, configuring, and supporting Microsoft® Windows Vista(tm)–with expert insights from Microsoft Most Valuable Professionals (MVPs) and the Windows Vista Team. This official Microsoft RESOURCE KIT provides more than 1,500 pages of in-depth technical guidance on automating deployment; implementing security enhancements; administering group policy, files and folders, and programs; and troubleshooting for Windows Vista. In addition, you get detailed information on Microsoft Internet Explorer® 7, Microsoft Windows® Firewall, and Windows Defender. You also get more than 150 timesaving scripts to help automate administrative tasks, additional job aids, and an eBook of the entire RESOURCE KIT on CD.

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Windows Vista(TM) Resource Kit


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Professional C# 2005 with .NET 3.0 (Wrox Professional Guides)


Publisher: Wrox Press
Author: Morgan Skinner
ISBN: 0470124725
Release Date: 12 June 2007

eBook Description

  • Preparing readers to program in C#, this authoritative guide provides the necessary background information on how the .NET architecture works
  • Begins with a tutorial on C# 2005 and the .NET 3.0 Framework, then moves through the vast .NET class library, showing how C# can be used to solve various tasks
  • Includes coverage of the new .NET 3.0 Framework, Generics, ObjectSpaces, .NET 3.0 in SQL Server, ASP.NET 3.0, Windows Communication Foundation, Windows Workflow Foundation, Windows Presentation Foundation, arrays, system transactions, tracing, and event logging
  • Additional coverage includes such topics as writing Windows applications and Windows services, writing Web pages and Web services with ASP.NET 3.0, manipulating XML using C# 2005, and generating graphics using C# 2005

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Professional C# 2005 with .NET 3.0 (Wrox Professional Guides)


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After Effects Apprentice (DV Expert Series)


Publisher: Focal Press
Author: Trish Meyer
ISBN: 0240809386
Release Date: 06 April 2007

eBook Description
If youre new to After Effects and want to get up to speed quickly, After Effects Apprentice was created just for you. With 11 core lessons plus a fun final project, youll quickly get into the program and learn how to tap its potential whether you want to create motion graphics for a network program, your companys video, or your own independent production.

In this book, youll get a professional perspective on the most important features a motion graphics artist needs to learn to use this program effectively. Youll learn to creatively edit and combine layers, animate eye-catching titles, replace a screen on a computer monitor, place a studio shot in anew environment, manipulate 3D space, and use effects to generate excitement or enhance the realism of a scene. Easy to follow step-by-step instructions take you through each technique, including projects that encourage you to express it in your own way. Youll learn more than just the tools; youll learn skills that you can immediately put to work in your own projects.

Topics include how to:
* Animate, layer, and composite images and text.
* Manipulate keyframes to create more refined animations.
* Use masks, mattes, stencils and modes to add depth.
* Manage layers to make them easier to coordinate.
* Add 3D to your animations.
* Use tracking and keying to create special effects.
* Includes new CS3 features; Shape layers, the Puppet tool, Brainstorm, and Per-Character 3D Text.

DVD contains: All exercise source material and projects in AE7 and CS3, video guided tours, and movies of the finished projects.

* Full color presentation of professional workflows
* Core motion graphic techniques in 12 engaging lessons
* Companion DVD features QuickTime movies and lesson media

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After Effects Apprentice (DV Expert Series)


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